Obviously games that end in two moves aren't particularly helpful (unless you are filming a scene for Columbo ) but games that end in 5 or 6 moves can be a good start. Probably the most common six move mate is the smothered mate trap in the Caro-Kan, but here is one that shows you how powerful discovered checks (and pawn promotions) can be.
Laporte,Damien (2143) - Duc,Marie Christine [B01]
Creon op 10th Creon (6), 04.08.2005
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