Wednesday, 1 June 2011

The fun is in the analysis

Even one sided games can produce a bit of fun, especially during the post mortem. In the given position White is clearly winning, and Black (to move) blundered with 23. ... Kf8. White pounced with 24.Qh8+ Ke7 25.Qe8# In the instant post mortem White suggested 23. ... Rxc7 as he could only see 24.Qh8+ Kf7 25.Qxh7+ Ke8 26.Qxc7 when Black fires back with 26. ... Bh3! This offers a second rook, but the mate threat requires White to begin returning material straight away eg 27.Qxb8+ Kd7 28.Rf2 exf2+ 29.Kxf2 Qxg2 30.Ke1Qg1+ 31.Kd2 Now Black can take a draw with 31. ... Qe3+ or try for a little more with 31. ... Qxb1 Having reached this position the collaborative effort of players and spectators then found a number of mates for Black, although none of them were exactly forced.
Sadly, White doesn't have to give Black so many chances to get back into the game as 24.Qh8+ Kf7 25.Bd4 (or even 25.h4) ruins the party. If Black tries 25. ... Bh3 then 26.Qxh7+ doesn't win the rook on c7, but simply cleans up the bishop on h3.

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