The last issue of the Doeberl Cup Newsletter was going to have the following game included, until technical gremlins arose. So here it is instead.
Agdestein,S - Tindall,B [B70]
Doeberl Cup Canberra (1), 1997
In previous years it was rare to have more than 2 Grandmasters playing at the Doeberl Cup. When such a Grandmaster was from overseas it was quite a big deal. It was an even bigger deal when they were upset in the first round! 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 g6 6.Bg5 A very rare move in the Dragon. One idea is to aim for a Yugoslav Attack without playing f3. 6...Bg7 7.Qd2 [ 7.Bb5+ Bd7 8.Qe2 Nc6! resulted in a win for Sax (as black) against Ghinda in only 21 moves at the 1980 Olympiad.] 7...Nc6 [ 7...h6 is also playable here.] 8.Nb3 [ 8.0–0–0 drops a pawn to 8...Nxe4 9.Nxe4 Bxd4 10.Bb5 Bg7 although White's lead in development leaves the position dynamically equal.] 8...Be6 9.f4 0–0 10.Be2 a5! White would like to castle queenside before embarking on a kingside hack, but this move dissuades White from doing so. 11.a4 Rc8 Black has already organised his pieces on good squares, while White has a problem with King safety. 12.Ra3 Nb4 13.Bf3 Qb6(D)
14.f5?? White is decides to play for the attack, before his pieces are co-ordinated. This simply allows Black to exploit the defects in his opponents positions. 14...gxf5 15.Be3 Evidence that it has all gone wrong for White is that Black now has a choice of winning moves. [ 15.exf5 Bxf5 16.Na1 is an admission that Black has all the play.] 15...Nxc2+! [ 15...Qxe3+! 16.Qxe3 Nxc2+ 17.Kf2 Nxe3 18.Kxe3 fxe4 19.Bxe4 Nxe4 20.Nxe4 ( 20.Kxe4?? Bxc3 21.bxc3 Rxc3) 20...Bxb2 leaves Black with extra 3 pawns, and a winning position.] 16.Qxc2 Qxe3+ 17.Kd1 [ 17.Qe2 Qxe2+ 18.Bxe2 Nxe4–+] 17...Nxe4 18.Bxe4 fxe4 19.Nc1 Bg4+ 20.N3e2 Qd3+ Agdestein decided he'd seen enough and resigned. 0–1
(Standard disclaimer: I'm a paid official for this event)
No comments:
Post a Comment