An amusing end to a problem solving evening with my son. In working on the diagrammed position we came up with what seemed to be a pretty good solution, albeit a fairly long one. The solution seemed doubly plausible, as it revealed a number of tricks, including loss/gain of tempo, correct path of the kings etc. However when we checked our solution it turned out we missed one huge trick, which caused me to burst out laughing. As for my son, he came up with a number of inventive expressions, which while not actual swear words, were obvious replacements for them.
The study is by Richard Reti and it is White to play and Win.
The puzzle is trivial - put the knight on b3 where it can't be taken by the king because then the two pawns will outpace the bishop before the king reaches the square of the pawn.
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I agree, Nd4-b3, then Kxh2 and guide the f-pawn to the queening square
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