It has the usual collection of brilliant wins for the BDG, and analysis of some of the more topical variations. I've grabbed a game from the issue to show, but rather than the usual BDG I've picked one that contains an idea that can be used as a weapon against the Caro-Kann.
1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Bc4 Nf6 5.f3 exf3 6.Nxf3 Bf5 7.0-0 Nbd7? (D)
8.Bxf7+ At least one game ended in resignation at this point 8. ... Kxf7 9.Ng5+ Kg6 [ 9...Kg8 10.Rxf5] 10.Rxf5! h6 [ 10...e6 11.Nxe6 Qe7 12.Qd3;
10...Kxf5 11.Qd3+ Ne4 12.Qxe4+ Kf6 13.Qe6#] 11.Qd3 hxg5 12.Rxf6+ Kxf6 13.Ne4+ Kg6 [ 13...Ke6 14.Qb3+ Kf5 15.Qf7+ Nf6 16.Ng3+ Kg4 17.Qe6+ Kh4 18.Qh3#] 14.Nd6+ Kh5 15.Qh3+ Kg6 16.Qf5+ 1-0
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