tag:blogger.com,1999:blog-4459360717297142573.post7216808112338979141..comments2024-03-29T18:31:49.454+11:00Comments on chessexpress: How much knowledge do you need?Shaun Presshttp://www.blogger.com/profile/00897215011002594039noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4459360717297142573.post-45732391620887126152007-12-18T22:15:00.000+11:002007-12-18T22:15:00.000+11:00The Bratko-Kopec test is available on line athttp:...The Bratko-Kopec test is available on line at<BR/>http://www.kopecchess.com/bratko.html#Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4459360717297142573.post-58164748968627743792007-12-18T17:30:00.000+11:002007-12-18T17:30:00.000+11:00"... ability to calculate 5 or 6 moves deep (perfe..."... ability to calculate 5 or 6 moves deep (perfectly) replace the need for any deep knowledge of the game?" - SP<BR/><BR/>LOL cut it out. You know as well as everyone reading that many endgame postions require a series of proceedures that are X moves long, need to be strung together to seel the inevitable checkmate. Thus 6 moves deep (12 nodes) simpley is not enough.<BR/><BR/>However, the complexity of *positions" per se is not remarkably different and pretty low. What is complex is the *process outcomes" after a dozen moves. The outcomes are effectively chaotic. The trick is to guide the chaos toward a strange attractor - being your win. How a non-blundering player guides their game to a win is what gives that player the quality we call strength.<BR/><BR/>The quest I think you are asking - or should be - is, what rules (code) do you use to guide the game toward a win. IMAO, those rules are the generalised rules of stratergy. Maximise your space and your piece activity, and control of squares around the enemy king.DeNovoMemehttps://www.blogger.com/profile/01773096216388932939noreply@blogger.com